I am currently a concept artist at Naughty Dog Inc. Specializing in environment design, I have worked on such titles as The Last Of Us and Uncharted 3: Drakes Deception. My previous clients include Paramount Pictures, Universal Pictures, Digital Domain, and Wizards of The Coast.

When not working at Naughty Dog, I enjoy digital plein-air painting and traveling abroad. I'm always on the lookout for adventure and hope to one day punch a shark in the face.